Explore the process of building a complete 3D puzzle game inside of Unity – from start to finish!
Intermediate Level, – 5 hours, 84 lectures
Average rating 4.4/5 (4.4 (47 ratings) Instead of using a simple lifetime average, Udemy calculates a course’s star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.)
In this course, instructor Alan Thorn takes you through the process of building a 3D puzzle game inside of the Unity engine. Here he will cover a range of topics including project creation, level design, lightmapping, skinning, animation state machines, collision detection, and camera creation just to name a few.
(Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Alan Thorn is a game developer, author and educator with 15 years industry experience. He makes games for PC desktop, Mobile and VR. He founded ‘Wax Lyrical Games’ and created the award-winning game ‘Baron Wittard: Nemesis of Ragnarok’, working as designer, programmer and artist. He has written sixteen technical books on game development and presented ten video training courses, covering game-play programming, Unity development, and 3D modelling. He has worked in game development education as a visiting lecturer for the ‘National Film and Television School’, as a Lead Teacher for ‘Uppingham School’, and is currently a Senior Lecturer at ‘Teesside University’ where he helps students develop the skills needed for their ideal role in the games industry.
Lean to build a 3D puzzle game inside of the Unity engine
Lean to import meshes, textures, and animations into the Unity Game Engine
Learn the basics of scripting game elements in Unity
Intermediate game artists and designers interested in building games in Unity
“Feels appropriately segmented and articulated that I can vividly recall the procedures (can even make out most of the words pronunciation at x2 speed). Though to make the series more complete, could perhaps teach/clarify if models or even rigs can be constructed in Unity3D itself as well as triggering sound effects (such as on level complete).” (Rason Lee)
“I’m really enjoying this course, I’m a beginner in Unity and wanted to understand how to put together a simple 3D game from scratch. So far the instructions are very concise and relevant. The teacher clearly knows what he is doing and why things work as they do. He delivers his knowledge fluently and in just the right amount and the right speed for me.” (Maria Arinbjarnar)
“This course is great and very informative. Certainly, I was sometimes puzzled that there were some off-screen workings and there were a few differences between a current version of Unity (5.3.x) . However it wasn’t such a problem for me that I could learn many essentials and fundamentals of Unity. Thank you.” (Mr. Takayasu Beharu)
3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film – or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!
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Learn to Build a 3D Puzzle Game with Unity
Learn to Build a 3D Puzzle Game with Unity course coupon
Learn to Build a 3D Puzzle Game with Unity coupon
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